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IntellivisionRevolution Forums » Intellivision » Intellivision Programming » Your top picks for Intv homebrews

Your top picks for Intv homebrews

+6
VictorZiblis
IntvPrime
cmadruga
cmart604
TrekMD
Rev
10 posters

Go down  Message [Page 1 of 1]

1Your top picks for Intv homebrews  Empty Your top picks for Intv homebrews Mon 03 Feb 2020, 11:37 pm

Rev

Rev
Admin
Admin
Any game you want to see grace the intv?


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2Your top picks for Intv homebrews  Empty Re: Your top picks for Intv homebrews Tue 04 Feb 2020, 8:35 am

TrekMD

TrekMD
Moderator
Moderator
Hmm, I can think of some arcade ports and a couple other games that were not on the system: Amidar, Blueprint, Boing!, Crackpots, Crazy Climber, and Phoenix.


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3Your top picks for Intv homebrews  Empty Re: Your top picks for Intv homebrews Thu 06 Feb 2020, 11:49 pm

cmart604


Janitor
Janitor
UFG

4Your top picks for Intv homebrews  Empty Re: Your top picks for Intv homebrews Fri 07 Feb 2020, 12:10 am

Rev

Rev
Admin
Admin
cmart604 wrote:UFG

Let’s keep it on topic, this isn’t Atari age


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5Your top picks for Intv homebrews  Empty Re: Your top picks for Intv homebrews Sat 08 Feb 2020, 12:16 am

cmadruga


Rookie
Rookie
A "light" version of Metal Gear, or some stealth based game.

6Your top picks for Intv homebrews  Empty Re: Your top picks for Intv homebrews Sat 08 Feb 2020, 3:49 pm

IntvPrime


Pooyan or Spy vs Spy.

7Your top picks for Intv homebrews  Empty Re: Your top picks for Intv homebrews Sat 08 Feb 2020, 4:08 pm

cmadruga


Rookie
Rookie
A port of Maziacs would be nice.

8Your top picks for Intv homebrews  Empty Re: Your top picks for Intv homebrews Wed 19 Feb 2020, 1:14 pm

VictorZiblis

VictorZiblis
Moderator
Moderator
Well we managed to pull off a more competent version of Donkey Kong, so I suppose I should throw my vote in:

Commando. Surely we can do better, can't we?


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9Your top picks for Intv homebrews  Empty Re: Your top picks for Intv homebrews Wed 19 Feb 2020, 5:45 pm

intylab

intylab
Member
Member
Since INTV pulled off Commando using background cards to simulate extra bullets on the screen, maybe somebody can try a bullet-hell shmup. Maybe a Last Hope Mini.


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10Your top picks for Intv homebrews  Empty Re: Your top picks for Intv homebrews Wed 19 Feb 2020, 6:03 pm

VictorZiblis

VictorZiblis
Moderator
Moderator
intylab wrote:Since INTV pulled off Commando using background cards to simulate extra bullets on the screen, maybe somebody can try a bullet-hell shmup.  Maybe a Last Hope Mini.

I don't think you're gonna find a lot of overlap between people that want new games for old systems and fans of puzzle games masquerading as shooters bullet hell games.


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11Your top picks for Intv homebrews  Empty Re: Your top picks for Intv homebrews Wed 19 Feb 2020, 7:07 pm

cmadruga


Rookie
Rookie
I don't know, I think I'd rather see another military shooter ported - like Front Line or even a simplified Ikari -, than having another try at Commando.

12Your top picks for Intv homebrews  Empty Re: Your top picks for Intv homebrews Wed 19 Feb 2020, 7:31 pm

intylab

intylab
Member
Member
I don't think you're gonna find a lot of overlap between people that want new games for old systems and fans of puzzle games masquerading as shooters bullet hell games.[/quote]

Puzzle games masquerading as shooters?  Are you sure you didn't mean Rhythm games masquerading as shooters?


________________________________________
__________
"They'll never do it in time!"
"The code! The code! Figure out the code!"
"It won't be easy!"
"Cut this out second, this fourth, this first, this third."
https://linktr.ee/intylab

13Your top picks for Intv homebrews  Empty Re: Your top picks for Intv homebrews Thu 20 Feb 2020, 4:37 pm

Rev

Rev
Admin
Admin
cmadruga wrote:I don't know, I think I'd rather see another military shooter ported - like Front Line or even a simplified Ikari -, than having another try at Commando.

Ikari would be cool.

Also Metal Gear


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14Your top picks for Intv homebrews  Empty Re: Your top picks for Intv homebrews Thu 20 Feb 2020, 4:38 pm

Rev

Rev
Admin
Admin
Maybe some kind of top down tank game?

Not combat. But something better. Like Wii Tanks. Very Happy


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15Your top picks for Intv homebrews  Empty Re: Your top picks for Intv homebrews Wed 03 Feb 2021, 10:51 pm

cmadruga


Rookie
Rookie
So how's Elevator Action?
Anyone working on it?

16Your top picks for Intv homebrews  Empty Re: Your top picks for Intv homebrews Mon 01 Mar 2021, 2:50 pm

boriskarloff

boriskarloff
Janitor
Janitor
Better verions of Dracula, Ice Trek, Tropical Trouble Smile

17Your top picks for Intv homebrews  Empty Re: Your top picks for Intv homebrews Tue 02 Mar 2021, 8:59 am

mdoerty


Rookie
Rookie
boriskarloff wrote:Better verions of Dracula, Ice Trek, Tropical Trouble Smile

I am not sure what you would want to change -- or could change given the system -- about Dracula.

18Your top picks for Intv homebrews  Empty Re: Your top picks for Intv homebrews Tue 02 Mar 2021, 10:08 am

boriskarloff

boriskarloff
Janitor
Janitor
Dracula is a great game. I always had some problem about moving Dracula.
I'd like this improvement and graphic too (i.e. Castlevania for inty).
Bye



Last edited by boriskarloff on Tue 02 Mar 2021, 12:44 pm; edited 2 times in total

19Your top picks for Intv homebrews  Empty Re: Your top picks for Intv homebrews Tue 02 Mar 2021, 10:20 am

mdoerty


Rookie
Rookie
boriskarloff wrote:Dracula is a great game. I always had some problem about moving Dracula.
I'd like this improvement and graphic too (i.e. Castevania for inty).
Bye

It would be interesting to see what today's programming wizards could do with some of those old games.
I never had any issue moving the Drac, but then again, I would have attributed any issue I had to my own lack of gaming talent rather than a programming issue.

20Your top picks for Intv homebrews  Empty Re: Your top picks for Intv homebrews Tue 02 Mar 2021, 12:21 pm

cjherr


Janitor
Janitor
Just off the top of my head, take Countermeasure from the Atari 8-bit/5200 and pump it up. Put the keypad to work. Let the turret move independently from the body of the tank. Add hazards (Mines, enemy tanks, bombers flying over?) Maybe add a Cloudy Mountain type hunt through the missile silo to find the controls while dealing with/avoiding guards. Make the code longer.

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