Discuss Intellivision, Atari, Colecovision, Nintendo, and More!
Welcome to the IntellivisionRevolution Forums!
Discuss Intellivision, Atari, Colecovision, Nintendo, and More!

Have You Played Your Intellivision Today?

Log in

I forgot my password



Social bookmarking
Social bookmarking Digg  Social bookmarking Delicious  Social bookmarking Reddit  Social bookmarking Stumbleupon  Social bookmarking Slashdot  Social bookmarking Yahoo  Social bookmarking Google  Social bookmarking Blinklist  Social bookmarking Blogmarks  Social bookmarking Technorati  




Bookmark and share the address of Discuss Intellivision, Atari, Colecovision, Nintendo, and More! on your social bookmarking website

RSS feeds

Yahoo! 
MSN 
AOL 
Netvibes 
Bloglines 


The Intellivision Forums
Who is online?
In total there are 12 users online :: 0 Registered, 0 Hidden and 12 Guests :: 1 Bot

None

[ View the whole list ]


Most users ever online was 189 on Sun 22 Sep 2013, 8:05 am

You are not connected. Please login or register

Discuss Intellivision, Atari, Colecovision, Nintendo, and More! » The Atari Section » The Atari Forum » Atari 7800 eXpansion Module (XM)

Atari 7800 eXpansion Module (XM)

View previous topic View next topic Go down  Message [Page 1 of 1]

1 Atari 7800 eXpansion Module (XM) on Fri 05 Oct 2012, 5:23 pm

TrekMD

avatar
Moderator
Moderator
I am not sure if I have mentioned the XM here but I thought I'd share information about it. Full details and progress with the project can be found here. Essentially it is a module that is attached to the cartridge port of any 7800 console and which includes a POKEY chip, a Yamaha chip, additional RAM, and ports for a keyboard. This allows for enhanced games to be made for the system. The specs are based on the original module Atari intended to release for the system. If you are wondering why this is being done it is because certain 7800 games had additional hardware in the carts (extra RAM or a POKEY chip, for example) which added to the cost of the games. By having this module, the need for having carts with additional hardware is negated as all the extra hardware is in the eXpansion Module itself. Game developers just need to access it through the XM to make exhanced games. Several games are in development already!






________________________________________
Going to the final frontier...gaming!


https://plus.google.com/+EugenioAngueira

2 Re: Atari 7800 eXpansion Module (XM) on Fri 05 Oct 2012, 7:56 pm

sloan

avatar
Moderator
Moderator
It looks cool, but I have wondered about both 7800 and CV expansion modules. It looks similar to 32X add-on for Genesis. Will there be some sweet games released? How much does 7800 XM cost? is it available for sale yet?

Most likely, I am going to pass on this and the CV expansion module because I think it opens a Pandora's box of video game spending I don't want to enter. With games in the $50-$60 range, it could get costly real quick.

Besides, I still have too many previously released games to get before I concentrate on these types of systems. Notice I said, "systems". To most, Sega CD and 32X were separate systems, complete with their own libraries of games. This will be the same.

3 Re: Atari 7800 eXpansion Module (XM) on Fri 05 Oct 2012, 8:01 pm

TrekMD

avatar
Moderator
Moderator
sloan wrote:It looks cool, but I have wondered about both 7800 and CV expansion modules. It looks similar to 32X add-on for Genesis. Will there be some sweet games released? How much does 7800 XM cost? is it available for sale yet?

Most likely, I am going to pass on this and the CV expansion module because I think it opens a Pandora's box of video game spending I don't want to enter. With games in the $50-$60 range, it could get costly real quick.

Besides, I still have too many previously released games to get before I concentrate on these types of systems. Notice I said, "systems". To most, Sega CD and 32X were separate systems, complete with their own libraries of games. This will be the same.

I don't know how it compares to the CV expansion module but this one adds stuff that would normally be added to carts to get better games. The cost of the unit is about $100 (I can't remember exactly) but the info is on the page. They are still in preorder-phase but the project is almost done. The good thing is that they don't intend to stop making these as long as they sell. So far there are over 10 games planned for it including originals games, new arcade ports, or enhancements to existing ports. For example, there is an updated version of Donkey Kong in the works that adds POKEY sounds (oh and it sounds beautiful!) as well as the Pie Factory screen, the "How high can you go?" screens, and other things that were missing from the original port. The best original game, so far, is Bentley Bear Crystal Quest which is a platformer that takes the characters from Crystal Castles and puts them in an entirely different setting. Smile


________________________________________
Going to the final frontier...gaming!


https://plus.google.com/+EugenioAngueira

4 Re: Atari 7800 eXpansion Module (XM) on Fri 05 Oct 2012, 8:48 pm

sloan

avatar
Moderator
Moderator
Y, just as I feared, it wouldn't take much talking me into this. I have seen the AA thread for Bentley Bear's Crystal Quest, and it certainly looks promising. DK arcade for 7800 is enticing too. I have an XL conversion for 5200, but it does not have "how high can you get" screen. Pie factory is there though. What would most likely make me have to have something like 7800 or CV XM is one game title: Make Trax. Never ported to a home console stateside, I would buy either XM for it. How about an enhanced Zaxxon port for 7800, or Gaplus for same system? Now we're talking.

5 Re: Atari 7800 eXpansion Module (XM) on Fri 05 Oct 2012, 8:54 pm

sloan

avatar
Moderator
Moderator
I also have to add that video game audio has never been a big selling point to me, so enhanced Yamaha audio means little to me. If I want to hear enhanced stereophonic sound, I want I to be music to my ears, not video game blips and bleeps. Enough groaning on my part though, I am sure it will deliver a sweet gaming experience for many. Also, do I understand correctly that it will be offered for sale indefinitely, not some one-time-only affair? If so, that is promising to my ears.

6 Re: Atari 7800 eXpansion Module (XM) on Fri 05 Oct 2012, 9:14 pm

TrekMD

avatar
Moderator
Moderator
That's right about the sale model. They will keep making them as long as there are people to buy them. BTW, the whole point of the Yamaha is to get real music playing, not just bleeps.


________________________________________
Going to the final frontier...gaming!


https://plus.google.com/+EugenioAngueira

7 Re: Atari 7800 eXpansion Module (XM) on Sat 06 Oct 2012, 1:57 pm

Rev

avatar
Admin
Admin
Is this thing ever going to release?


________________________________________
This Revolution will be Intellivised!
http://www.intvrevolution.com

8 Re: Atari 7800 eXpansion Module (XM) on Sat 06 Oct 2012, 2:11 pm

TrekMD

avatar
Moderator
Moderator
They were working on another project that tied them up. That is now done so, hopefully, this gets finished before Christmas. It would certainly be great if that were the case!


________________________________________
Going to the final frontier...gaming!


https://plus.google.com/+EugenioAngueira

9 Re: Atari 7800 eXpansion Module (XM) on Mon 08 Oct 2012, 11:30 am

TrekMD

avatar
Moderator
Moderator
Here is a look at a few of the XM games being developed:


Apple Snaffle


Dungeon


Fruitarian


Outpost 23


Halloween


Pokey Kong


________________________________________
Going to the final frontier...gaming!


https://plus.google.com/+EugenioAngueira

10 Re: Atari 7800 eXpansion Module (XM) on Fri 19 Oct 2012, 1:22 pm

onthinice

avatar
Star Fighter
Star Fighter
Pokey Kong looks good!

11 Re: Atari 7800 eXpansion Module (XM) on Fri 19 Oct 2012, 2:50 pm

TrekMD

avatar
Moderator
Moderator
onthinice wrote:Pokey Kong looks good!

It has been renamed Donkey Kong XM and is now available to preorder!


________________________________________
Going to the final frontier...gaming!


https://plus.google.com/+EugenioAngueira

12 Re: Atari 7800 eXpansion Module (XM) on Sat 20 Oct 2012, 10:06 pm

sloan

avatar
Moderator
Moderator
Do you know how soon 7800 XM will be available for sale?

13 Re: Atari 7800 eXpansion Module (XM) on Sat 20 Oct 2012, 10:12 pm

TrekMD

avatar
Moderator
Moderator
Well, it is available for preorder. We are all hoping it will see release before the Holiday season this year as there are more and more titles being developed for it.


________________________________________
Going to the final frontier...gaming!


https://plus.google.com/+EugenioAngueira

14 Re: Atari 7800 eXpansion Module (XM) on Sat 20 Oct 2012, 10:16 pm

sloan

avatar
Moderator
Moderator
How much is it on preorder?

15 Re: Atari 7800 eXpansion Module (XM) on Sat 20 Oct 2012, 10:27 pm

TrekMD

avatar
Moderator
Moderator
sloan wrote:How much is it on preorder?

It's $99.99. You can preorder it here: Legacy Engineering


________________________________________
Going to the final frontier...gaming!


https://plus.google.com/+EugenioAngueira

16 Re: Atari 7800 eXpansion Module (XM) on Tue 06 Nov 2012, 5:35 pm

onthinice

avatar
Star Fighter
Star Fighter
I am a little late but thanks for letting us know the price TrekMD.

17 Re: Atari 7800 eXpansion Module (XM) on Fri 30 Nov 2012, 8:22 pm

TrekMD

avatar
Moderator
Moderator
An updated was posted yesterday regarding the XM:

NOV 29th - Design is locked down. No further changes, or modifications whatsoever. With the holidays coming, I will begin to order in the new boards. Mark and I will implement the firmware and after the New Year I will prepare the workshop for assembly, and begin to build out the XM's to begin shipping January 30th. So this is it, no more changes, no more attempts at further compatibility with any further games, the design is locked down and now its time to get past the holiday madness and focus on preparing to build XM's. I should be able to do 5-6 daily and get them out to first ordered first and go through the list. I will email people in batches to verify addresses, if I don't get a reply back, they get bumped to the next batch and if I still don't hear I'll keep bumping them until I'm at the end of the list and if I have to start making phone calls or posting on Atariage asking if anyone has heard from such and such a person, I will but I'm not holding anything up any further, time to move forward, everyone has waited long enough and too much time has been invested into this project.

So, now we have a shipping date! Looking forward to it!


________________________________________
Going to the final frontier...gaming!


https://plus.google.com/+EugenioAngueira

Sponsored content


View previous topic View next topic Back to top  Message [Page 1 of 1]

Permissions in this forum:
You cannot reply to topics in this forum