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Discuss Intellivision, Atari, Colecovision, Nintendo, and More! » The Colecovision Section » The Colecovision Forum » Games That CV Should Have Had

Games That CV Should Have Had

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1 Games That CV Should Have Had on Mon 30 Apr 2012, 9:18 pm

sloan

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There were so many excellent arcade games back then, Too bad we didn't see

Galaga
Qix
Bosconian
Bubbles
Arkanoid
Karnov
Mappy
Battlezone (vector graphics version)
Gaplus
DK3
Enduro
Frostbite
Chopper Command
Super Pac Man

2 Re: Games That CV Should Have Had on Sat 14 Jul 2012, 12:44 am

onthinice

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Star Fighter
Star Fighter
I would have liked to have seen some of the Intellivision Imagic releases.
Like Dracula and Truckin.

BagMan
Peter Peppers Ice Cream Factory
Summer and Winter Games

3 Re: Games That CV Should Have Had on Sat 14 Jul 2012, 11:20 am

sloan

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In my OP, I don't know how I forgot my favorite arcade game that never got ported to a home system, Make Trax. One day soon, I am going to dabble with programming for either CV, INTV, or 5200 and bring this excellent game to a home console.

4 Re: Games That CV Should Have Had on Sat 14 Jul 2012, 12:01 pm

onthinice

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Star Fighter
Star Fighter
Was that a title that Coleco was going to release but somehow fell through?

5 Re: Games That CV Should Have Had on Thu 19 Jul 2012, 7:35 pm

sloan

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Not to my knowledge.

6 Re: Games That CV Should Have Had on Thu 19 Jul 2012, 8:12 pm

TrekMD

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I wonder why those games didn't make it to the CV. The console is certainly capable of playing them.


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7 Re: Games That CV Should Have Had on Fri 20 Jul 2012, 1:49 pm

onthinice

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Star Fighter
Star Fighter
I was thinking of Side Trax.

I must have trains on the brain for mistaking Make Trax for the unreleased Side Trax.

Good thing we are not talking Odyssey 2 games or it would be Mr. Turtle the unreleased Coleco game instead of the released O2 game Turtles. Laughing

8 Re: Games That CV Should Have Had on Fri 20 Jul 2012, 9:00 pm

sloan

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TrekMD wrote:I wonder why those games didn't make it to the CV. The console is certainly capable of playing them.

Just like on INTV, VCS, etc. Too many games to port and not enough programmers to go around. I am also guessing that the large retailers of that day helped drive/quash demand for any given game system. If say, Sears or K-Mart (Wal Mart was not hardly heard of back then) said they already had enough stock of games for the fall season of 1982, then the game companies most likely took heed and dialed back the offerings.

9 Re: Games That CV Should Have Had on Mon 23 Jul 2012, 11:25 pm

Rev

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Hey, I think Yurkie or one of the other coleco guys has Mattels Utopia on the to do list. That would be cool!


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10 Re: Games That CV Should Have Had on Wed 25 Jul 2012, 10:21 pm

sloan

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Yurkie programs for CV?

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